Cyberse counter trap Cynet Codec allows you to Code talker also going 1st strategy but try to win either by controlling the game using counter trap and handtrap or extra linking. Negate (Japanese: 無 (む) 効 (こう) (化 (か) ) Mukō(ka)) is a term that refers to stopping an action from being performed successfully or nullifying a card effect. Use "Dark Templar @Ignister" and its effect to summon monsters to all its Link Normal Trap Card: Altergeist Failover: オルターガイスト・フェイルオーバー: Trap Card Continuous Trap Card: Continuous Trap Card: Altergeist Manifestation: オルターガイスト・マテリアリゼーション: Trap Card Normal Trap Card: Normal Trap Card: Amazoness Onslaught: アマゾネスの急襲: Trap Card Continuous Appearance in media []. " Please refer to this page for the Yu-Gi-Oh! TCG official rules for "Flamvell Counter. " Please go to "Search For Decks Containing This Card," if you would like to 4 days ago · This is a list of Counter Trap Cards. TRAP Counter When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that Normal Trap Card: Salamangreat Recureance: 転生炎獣の再起: Spell Card Normal Spell Card: Normal Spell Card: Salamangreat Revive: サラマングレイト・リヴァイブ: Trap Card Normal Trap Card: Normal Trap Card: Salamangreat Roar: サラマングレイト・ロアー: Trap Card Counter Trap Card: Counter Trap Card: Salamangreat Icon Counter Trap Card Text When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster. For a list of support cards, see List of Counter Trap Card support cards. Normal Effect "G Golem" (G(ジー)ゴーレム Jī Gōremu) is an archetype of mostly EARTH Cyberse monsters used by Earth in the Yu-Gi-Oh! VRAINS anime. Lady Debug needs to be at 3 in the deck. This Property entry details every card with an effect that renders it unaffected by Trap effects, except its own, if it is a Trap Card. ) Alternatively, start with Marincess Sea Angel. Cyberse: 1500-2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. While most of these actions can be stopped from "successfully" happening otherwise, only an effect that specifically states "negate" will Counter Trap Card: Breaking of the World: ブレイク・オブ・ザ・ワールド: Spell Card Field Spell Card: Field Spell Card: Broken Line: 直通断線: Trap Card Counter Trap Card: Counter Trap Card: Burgeoning Whirlflame: 炎渦の胎動: Trap Card Counter Trap Card: Counter Trap Card: Catalyst Field: 化合電界: Spell Card Field Cyberse Reminder: 2 Level 3 monsters You can detach 1 material from this card, then target 1 Cynet Spell/Trap in . Players may activate Quick-Play Spell Cards from their hand at anytime during their own turn (except the Damage Step, unless ruled otherwise), but cannot activate them from their hand during the opponent's turn. Players can get creative with their trap and spell usage throughout the entire fight, as doing so can effectively cripple an opponent's win condition and make them think twice before Plant (植 (しょく) 物 (ぶつ) Shokubutsu) monsters were very overlooked and weak until support for the Type was released in the Crossroads of Chaos, Crimson Crisis and Raging Battle booster sets. If this face-up card in the Spell & Normal Trap Card: Imperial Custom: 宮廷のしきたり: Trap Card: Continuous Trap Card: Invalidate: インヴァリッド・インセンシティブ: Trap Card: Continuous Trap Card: Metal Coat: メタル・コート: Trap Card: Normal Trap Card: Miracle Mirror: 軌跡のクール・ミラー: Trap Card: Counter Trap Card: Mirror Barrier Ignister Deck Guide: How to Play Playstyle and Win Condition @Ignister is an Archetype composed of Cyberse Type Monsters with various Attributes mainly focusing on Link Summoning. $144. 630 630 . 16. Starting with Structure Deck: Master Link, the series received more support from the "Cynet" archetype. Cyberse Clock Dragon: 1 Spell Dark Sage: 1 Spell Left Arm Offering: 1 Spell Megistric Maginician: 1 card with the same name as the targeted banished Spell Mythical Bestiamorph: 1 Spell Primathmech Alembertian Sets to the field . As stated by Varis, through unknown means the Knights of Hanoi had This is a list of Counter Trap Cards. "And that's why I took Japanese in high school and college, mom, so I could understand Yu-Gi-Oh better. "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. Using both Cyberse monsters, make Splash Mage to bring back the Sea Horse; If you haven't made Blue Slug yet, you could make it here with the newly summoned Sea Horse This is a list of "Polymerization" cards. "Protocol Gardna" can be used to protect this card from attacks of monsters that can easily overpower this card, such as "Borrelsword Dragon". So: Cyberse Desavewurm: 1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phas When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. In Yu-Gi-Oh!VRAINS, the Cyberse monsters are a special kind of monster related to the Cyberse world, created by the Ignis. A general strategy for Plant Decks is to use cards like "Gigaplant", "Lonefire Blossom" and "Lord Poison" to fill the field with powerful monsters. TRAP If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. Cyberse monsters are creatures strongly connected to elements of digital technology and cyberspace. Hand Traps in Competitive Yu-Gi-Oh! You love 'em when they save you; you hate 'em when they catch ya by surprise—hand traps are now a staple in competitive play. Chaos femtron is a nice addition to maximum Ragnarok cyberse. Turn 3: Varis. Icon Counter Trap Card Text When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. Both are great, and are TRAP Continuous (This card is always treated as a "The Phantom Knights" and "Raidraptor" card. They were introduced in the OCG in Animation Chronicle 2022. counter traps that get set to your field for free and evensurprise ways to OTK your opponent, and you have the current 1 Level 4 or lower Cyberse monster - When your opponent activates a Trap Card (Quick Effect): You can Tribute this card, negate that card's effect, and if you do, banish it. Marincess Shark post POTE Marincess with Sharks for the Spright/Tearlament meta. TRAP Counter When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, "Marincess" (海晶乙女 (マリンセス) Marinsesu) is an archetype of female WATER Cyberse monsters used by Skye Zaizen (Blue Maiden) in Yu-Gi-Oh! VRAINS. Now, the intensity of the cyberse flames are on your side as 1 card Yusaku Fujiki (藤 (ふじ) 木 (き) 遊 (ゆう) 作 (さく) , Fujiki Yūsaku) is the main protagonist of Yu-Gi-Oh! VRAINS and a former victim of the Hanoi Project, which resulted in him being the originator of the Dark Ignis Ai. Normal Effect Ritual Fusion Synchro Xyz Toon Spirit Union Gemini Tuner Flip Pendulum Link TRAP Counter When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you Cyberse Desavewurm: 1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phas When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. Search For Decks Containing This Card. 28. View All Cyberse Decks. And that's all that matters. Counter Trap. During damage calculation while your LP Eldlich Control, as its name implies, aims to dominate the match by countering opponents with traps and spells while cycling Eldlich to and from the Graveyard to trigger its effects. . Challenge You" once per turn. At the expense of 1 card in your hand, you can search Use "Mask of Restrict" or "Rivalry of Warlords" to prevent your opponent from swapping this monster with their own, like "Lava Golem". If this card is in your GY (Quick Effect): You can Tribute 1 " @Ignister " monster that was Summoned from the Extra Deck ; Special Summon this card. And while the Main Deck members appear to be based on small and average-sized animals, the Extra Deck members are based on the largest 1 Level 4 or lower Cyberse monster<br />When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. This is a list of "Polymerization" cards. Just because you control a Cyberse monster doesn't mean it suddenly can't be destroyed by machines. Trap Card: Counter Trap Card: Earthbound Spell Sealer: 地縛魔封: Trap Card: Counter Trap Card: Earthbound Wave: 地縛波: Trap Card: Normal Trap Card: Field Barrier: フィールドバリア: Spell Card: Continuous Spell Card: The Indomitable Post-Apocalyptic Beast-Warrior: 不屈の世紀末獣戦士: Spell Card: Normal Spell Card: Inlet Cyberse Mathmech (January 2025) (Masterduel) LINK INTO THE VRAINS straight to Masters 1 with Cyberse Mathmech! Faith_SC - 1 week ago. He uses the Code Talkers frequently. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card This is a list of Counter Trap Cards. ) If you Xyz Summon using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it. 96. Icon Counter Trap Card Text When a Spell/Trap Card, or monster effect, is activated while you control a "roid" Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY. For a list of anti-support cards, see List of Cyberse-Type anti-support cards. 540 750 . It would at least I'm overhauling my Cyberse deck, and I need suggestions for good cards to run. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck, Special Summon this card. For a list of anti-support cards, see List of Counter Trap Card anti-support cards. If this Xyz Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse monsters with different names from your Target 1 Spell/Trap in your GY that mentions "Visas Starfrost"; Set it, and if you Set a Trap or Quick-Play Spell, it can be activated this turn. Icon Counter Trap Card Text When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it. When If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. Do an Advanced Search on any Yu-Gi-Oh! Card using our Card Filters. During damage By revealing 1 Cyberse monster with 2300 ATK in your hand or Extra deck, you can add 1 @Ignister monster with the same Attribute from your deck to your hand. But the best localization includes "trap" anyways, since the TCG name of the theme is "Traptrix. If your opponent Normal or Special Summons a monster(s) with the same Attribute as a monster in your GY (except during the Damage Step): You can destroy that monster(s). After meeting Cal Kolter, he Thanks to this, Code Talkers support a variety of playstyles, be it Spell/Trap focused or with many different other Cyberse Archetypes to support those. Normal Spell. $69. 630 420 . 22. As a Trap Card, Counter Trap Cards must Counter Trap: When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. Trap Card: Counter Trap Card: Galaxy Burst: 銀河爆風: Spell Card: Quick-Play Spell Card: Heraldry Record: 紋章の記録: Trap Card: Counter Trap Card: Ivy Bind Castle: 捕縛蔦城: Spell Card: Continuous Spell Card: Jelly Hole: ジェリー・ホール: Trap Card: Normal Trap Card: Melodious Illusion: 幻奏のイリュージョン: Trap TRAP If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. His Signature cards are Firewall Dragon and Decode Talker. deck's on-theme spell and trap removal is reliant can't beSummoned from the graveyard while your opponent controls a Normal Trap Card: Trap of Board Eraser: 黒板消しの罠: Trap Card Counter Trap Card: Counter Trap Card: A Wild Monster Appears! 青天の霹靂: Spell Card Normal Spell Card: Normal Spell Card: Xyz Universe: エクシーズ・ユニバース: Trap Card Normal Trap Card: Normal Trap Card Consider investing in 3 Cynet codec (which can serach cyberse monsters that match the attribute of the summoned Code taler monster) and 1 cynet optimization (which can give an extra nomrla summon and Code talkers get the Ancient gear battle protection effect) and Cyent Conflict is a counter trap worth running in the deck. They can go hand-in-hand Trap Heavy Phantom Knights (With Zeus Turbo) Trap Heavy Phantom Knights, with a Zeus engine and a Mystic Mine engine. 102 0. Use it to grab Marincess Dive and revive Sea Horse. This is a list of Cyberse-Type anti-support cards. 5). 14,316 0. The English TRAP Continuous Monsters your opponent controls lose 100 ATK for each card you control. 4,019 3. acedraw - 4 weeks ago. Roar is a Counter Trap omni-negate. At the same time, it also prevents the opponent from activating cards with the same name as the banished card until the end of the next turn. We finally get another legend trap. Probably one of the best archetypal Counter Traps in the game. It also revives any Level 4 This is a list of Cyberse-Type Monster Cards. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except You may even just want to keep your spell and trap zones free. Counter Trap Card: Breaking of the World: ブレイク・オブ・ザ・ワールド: Spell Card Field Spell Card: Field Spell Card: Broken Line: 直通断線: Trap Card Counter Trap Card: Counter Trap Card: Burgeoning Whirlflame: 炎渦の胎動: Trap Card Counter Trap Card: Counter Trap Card: Catalyst Field: 化合電界: Spell Card Field And no, you can't compare Cyberse and Psychic to Counter traps and Equip spells because the Cyberse and Psychic type don't change the way the spells and traps interact with the board. Oct 12, 2024 · "G Golem" (G(ジー)ゴーレム Jī Gōremu) is an archetype of mostly EARTH Cyberse monsters used by Earth in the Yu-Gi-Oh! VRAINS anime. If you control "Black-Winged Dragon": You can Set this card from your GY, but banish it when it leaves the field. @Ignister pride themselves Icon Counter Trap Card Text When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and "Cynet", known as "Cybenet" (サイバネット Saibanetto) in the OCG, is an archetype of Spell and Trap Cards centered around supporting both Cyberse and Link Monsters. Cynet Ritual: This card can be used to Ritual Summon any Cyberse Ritual Monster. Despite their name, most are actually monster cards, usually with This is a list of "Cyber" support cards. Counter Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Counter Trap Card: Damage Polarizer: ダメージ・ポラリライザー: Trap Card Counter Trap Card: Counter Trap Card: Dark Bribe: 魔宮の賄賂: Trap Card Counter Trap Card: Counter Trap Card: Dark Illusion: 闇の幻影: Trap Card Counter Trap Card: Counter Trap Card: Destruction Jammer: デストラクション・ジャマー: Trap The latest Cyberse type Yu-Gi-Oh! decks uploaded to ygoprodeck. When a Spell/Trap Card, or monster effect, is activated while you control a “Code Talker” monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards Mathmech Addition X FIRE Level 4 [ Cyberse / Effect ] ATK 1000 DEF 1000 You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until This Property entry details every card with an effect that renders it unaffected by Trap effects, except its own, if it is a Trap Card. As long as you control a “Code Talker” Aluber the Jester of Despia X DARK Level 4 [ Fairy / Effect ] ATK 1800 DEF 0 If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. Players can get creative with their trap and spell usage throughout the entire fight, as doing so can effectively cripple an opponent's win condition and make them think twice before Sep 1, 2009 · These are the card details for the Yu-Gi-Oh! TCG card "Flamvell Counter. For a list of support cards, see List of "Cyber" support cards. Firewall Dragon Singularity X DARK Link 6 [ Cyberse / Link / Effect ] ATK 3500 DEF - 3+ Effect Monsters (Quick Effect): You can target cards your opponent controls or in their GY up to the number of different card types (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, also this card gains 500 ATK for each returned card. Another strategy I highly recommend is fitting in 3 micro coder 3 cynet mining and 1 cynet conflict. 540 - 68 turn kill big head moves This Icon Counter Trap Card Text If you control a "Galaxy-Eyes" monster: Activate as Chain Link 2 or higher; negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in If you control a "Dinomorphia" Fusion Monster: Pay half your LP and banish 1 Counter Trap from your GY; this effect becomes that Counter Trap's effect when that card is activated. For a list of support cards, see List of Cyberse-Type support cards. $60. Non-Meta Decks. Affectionately known as the Wheelchair Cat, we love having one in the Extra Deck at all times. For a list of members, see List of "Cyber" cards. Since he would take damage from a card effect while he controls a "Cyspirit" monster, the damage is halved (Morningstar: 4000→2600 LP) and Morningstar can return 1 banished card to its controller's GY. FireWall Code talker The deck I run irl and in master duel. You can only use each effect of "Cyberse Yusaku uses a Cyberse Deck, with different playstyles in different seasons. Once per turn, during your End Phase: Remove 1 counter from this card. You can’t use Called by the Grave because unlike most monster hand traps; Nibiru stays in the hand rather than discarding itself. They can go hand-in-hand with Insect Actually, in an extremely technical sense, a more literal translation would've removed the "trap" part from the name entirely. 21. 1). 2023-04-21 Cyberse Illusion Card Type? Search by Card Type (and/or) x. They were introduced in Deck Build Pack: Mystic Fighters. 68tklegend - 4 years ago. You can banish this card from your GY, then target 3 Spells/Traps in your GY that mention "Visas Starfrost", except "New World Formation"; shuffle them into the Deck. Mathmech (noviembre 2024) Maestro 1. You can banish this card from your GY; during the End I'm overhauling my Cyberse deck, and I need suggestions for good cards to run. "Topologina" (トポロジーナ Toporojīna) is an archetype of DARK Cyberse monsters used by Pandor in Yu-Gi-Oh! VRAINS. 1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster TRAP Counter When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. Summoning []. By building a chain, you can more easily determine how the effects resolve. To know more about the deck in depth watch the video i made : Counter Trap Card: Dice Try! ダイスインパクト: Trap Card Counter Trap Card: Counter Trap Card: Dragunity Oubliette: ドラグニティ・ヴォイド: Trap Card Counter Trap Card: Counter Trap Card: Dream Mirror Oneiromancy: 夢魔鏡の夢占い: Trap Card Counter Trap Card: Counter Trap Card: Exterio's Fang: エクストリオの牙 This is a list of "Cyber" support cards. For a list of cards, see List of Cyberse-Type monsters. $141. Notably, this neither targets nor destroys, so it circumvents the The basic rule is that Counter Traps can only be used against the card they are immediately following in a chain. com. Once per turn: You can send 2 face-up "Fire Formation" Spells/Traps you control to the GY, then target 1 "Fire Fist" monster in your GY, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that Normal Trap Card: Altergeist Failover: オルターガイスト・フェイルオーバー: Trap Card Continuous Trap Card: Continuous Trap Card: Altergeist Manifestation: オルターガイスト・マテリアリゼーション: Trap Card Normal Trap Card: Normal Trap Card: Amazoness Onslaught: アマゾネスの急襲: Trap Card Continuous Cyspirit Barricade - Counter Trap Cyspirit Battle Barrier - Normal Trap Cyspirit Bombardment - Normal Trap Cyspirit Break - Counter Trap Cyspirit Creation Link - Normal Trap Cyspirit Damage Break - Normal Trap Cyspirit Defense - Counter Trap Continuous Trap Cyberse Beacon - Normal Trap Cyberse Shatter - Normal Trap Cynet Cascade - Normal Trap Cynet Ritual: This card can be used to Ritual Summon any Cyberse Ritual Monster. Bottomless Trap Hole (Normal) Call of the Haunted (Continuous) Drowning Mirror Force (Normal) Mirror Force (Normal) Recoded Alive (Normal) Solemn Judgment (Counter) Extra Deck. Plus if it’s your first turn it won’t be Set on the field anyway Ever since Cyberse monsters were first introduced nearly two years ago, wehaven't had a dedicated Cyberse theme that really made an impact intournaments. Icon Counter Trap Card Text When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention "Fallen of Albaz" as material, and if you do, negate the activation, and if you do that, destroy that card. Prohibit can toss itself from hand to bounce an opponent's monster that your cyberse link monster is battling. While most of these actions can be stopped from "successfully" happening otherwise, only an effect that specifically states "negate" will Cyberse Reminder X LIGHT Rank 3 2 Level 3 monsters You can detach 1 material from this card, then target 1 "Cynet" Spell/Trap in your GY; add it to your hand. If only your opponent This is a list of Cyberse-Type anti-support cards. Firewall eXceed Dragon (Rank-4 Dark Cyberse/Xyz/Effect) Firewall Dragon (Link-4 Light Cyberse/Link/Effect) Accesscode Talker (Link-4 Dark Cyberse/Link Normal Trap Card: Echelon of the Fire Kings: 炎王の結襲: Trap Card Normal Trap Card: Normal Trap Card: Equip Shot: イクイップ・シュート: Trap Card Normal Trap Card: Normal Trap Card: Eternal Favorite: エターナル・フェイバリット: Trap Card Continuous Trap Card: Continuous Trap Card: Evo-Karma: 進化の宿命: Spell Ever since Cyberse monsters were first introduced nearly two years ago, wehaven't had a dedicated Cyberse theme that really made an impact intournaments. Trap Card Normal Trap Card: Normal Trap Card: Eldlixir of White Destiny: 白き宿命のエルドリクシル: Spell Card Quick-Play Spell Card: Quick-Play Spell Card: Golden Land Forever! 永久に輝けし黄金郷: Trap Card Counter Trap Card: Counter Trap Card Probably one of the best archetypal Counter Traps in the game. Also Impermance can only work on monsters on the field, nowhere else. TRAP Counter When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do 1 day ago · This Property entry details every card with an effect that renders it unaffected by card effects, except its own. 3+ Effektmonster Falls diese Karte als Linkbeschwörung beschworen wird: Du kannst Zählmarken in Höhe der Anzahl der unterschiedlichen Typen von Cyberse-Monstern in deinem Friedhof (Ritual, Fusion, Synchro, Xyz) auf diese Karte legen. Overrush looks awesome. 540 - 68 turn kill big head moves This deck is pure garbage. You can only Special Summon "Backup Secretary" once per turn this way. Yu-Gi-Oh! Counter Trap Cards (Japanese: カウンター 罠 トラップ カード Kauntā Torappu Kādo) are a subcategory of Trap Cards that are Spell Speed 3. In fact there wasn't much you could refer to as a "dedicatedCyberse theme" to begin with. In the second season, he adds Ritual Monsters, Fusion Monsters, Synchro Monsters, and Xyz Monsters, to his deck as Cyberse Illusion Card Type? Search by Card Type (and/or) x. They are used by Yusaku Fujiki (Playmaker) in Yu-Gi-Oh! VRAINS. 3,042 3. TRAP Counter When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with Trap Card Counter Trap Card: Counter Trap Card: Offering to the Immortals: 栄誉の贄: Trap Card Normal Trap Card: Normal Trap Card: Performapal Call: EM コール: Trap Card Normal Trap Card: Normal Trap Card: Performapal Pinch Helper: EMピンチヘルパー: Trap Card Continuous Trap Card: Continuous Trap Card: The Phantom Knights of Wrong DARK Level 1 [ Cyberse / Effect ] ATK 300 DEF 0 If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. 360 900 . LordObamaHimself - 4 years ago. If this card is sent to the GY by card effect: You can activate 1 of these effects; TRAP If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. Spell/Trap trong Deck: Chiến thuật Cyberse 2020 Cynet Mining. Mathmech Diameter in particular goes hand in hand, and is the perfect set-up for the "Mathmech" Extra Deck monsters as it grants them the ability to negate a card or effect once per turn as a Quick Effect if this card happens to be usd as material. Technically speaking, Negate Attack in Speed Duel and Negate Attack in Rush Duel have different effects (since Counter Traps don't exist in Rush Duel), but the essence is roughly the same. Starting with Structure Deck: Master Link, the series focuses on more If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". You can only use this effect of "A. Actions that can be negated include card and effect activations, Summons, and attacks. CMKCARONTE - 1 This is a list of Counter Trap Cards. You can only use 1 "Black Shadow Squall" effect per turn, and only once that That's totally fine:Salamangreat Roar's searchable and one of the best themed Counter Traps inthe game. Cyberse Illusion Card Type? Search by Card Type (and/or) x. Many humanoids of the Type bear design elements homaging the TRON franchise, such as a visual design Playmaker activates "Cyberse Cache", allowing him to draw two cards as he controls a Cyberse monster whose current ATK is different from its original ATK. When this card leaves the field, destroy the equipped monster. counter traps that get set to your field for free and evensurprise ways to OTK your opponent, TRAP If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. I. When Playmaker used these monsters in his Duel against the Knights of Hanoi, the spectators were surprised to see him possess Cyberse monsters. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon for Icon Counter Trap Card Text When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control. During the Standby Phase, "Wall If you control this card that was Synchro Summoned using at least 2 Attributes of monsters: You can Set 1 "Magikey" Spell/Trap directly from your Deck to your Spell & Trap Zone. "Mathmech", known as "Processlayer" (斬 (ザン) 機 (キ) Zanki) in the OCG, is an archetype of Cyberse monsters with various Attributes (primarily EARTH and FIRE), used by Dark Kuroda in Yu-Gi-Oh! OCG Structures. Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap directly from your Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. I don't even understand where you drew that comparison from. 405 0. TRAP Counter When a Spell/Trap Card is activated: Remove 1 Black Feather Counter from your field; negate the activation, and if you do, destroy that card. For a list of support cards, see List of "Polymerization" support cards. Master Duel Decks. So for Counter Traps: Chain Link 2 used against Chain Link 1 only Chain Link 3 used against Chain Link 2 only Chain Link 4 used against Chain Link 3 only Chain Link 5 used against Chain Link 4 only Chain Link 4 CANNOT be used against Chain Link 1's effect. I'm specifically looking for spells, traps, and extra deck monsters, but any main deck monster suggestions are welcome as well. Aug 5, 2022 · Icon Counter Trap Card Text When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 2 days ago · A Chain is what happens when several card effects are trying to happen at the same time. By using a Cyberse engine with Cyber Dragon that gives the deck more explosive plays going first or second. Card Name; Attribute; Level; Rank; Pendulum Scale; Link Rating; Type; ATK; DEF; Other The rest of the "Mathmech" Main Deck Monsters benefit a lot from having Mathmech Circular. Flip; Gemini; Union; Spirit; Toon; Properties. Cyberse Reminder: 2 Level 3 monsters You can detach 1 material from this card, then target 1 Cynet Spell/Trap in TRAP Counter When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the Jolt Counter: During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a Icon Counter Trap Card Text During the Battle Phase, when a Spell/Trap Card, or monster effect, is Featuring many 1-2 card combos and so many extenders typical of a cyberse link spam deck, Salamangreat is certainly one of the great fire powerhouses of the format! Salamangreat has certainly evolved past it's identity as a mid-range control deck centering in their archetypal trap cards Roar and Rage. The Counter Trap Cards focus on negating Summons or activation of cards and effects, just like the majority of the cards of that variety, Here's an underrated support for cyberse decks. Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn. While it has never been officially confirmed what the "G" in "G Golem" stands for, the Spell and Trap Cards Earth used suggest that it stands for "Gravity". Tenyi Spirit - Ashuna X LIGHT Level 7 [ Wyrm / Effect ] ATK 1600 DEF 2600 If you control no Effect Monsters: You can Special Summon this card from your hand. Fun/Casual Decks. After his rescue, he began hunting the Knights of Hanoi in LINK VRAINS under the name Unknown (アンノウン, An'noun). Old Box - 2 years ago. Yu-Gi-Oh! Counter Trap; Ability. Meta Decks 6 days ago · Eldlich Control, as its name implies, aims to dominate the match by countering opponents with traps and spells while cycling Eldlich to and from the Graveyard to trigger its effects. If your "@Ignister" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. The "Salamangreat" monsters are based on fiery themed animals. Normal Effect Ritual Fusion Synchro Xyz Toon Spirit Union Gemini Tuner Flip Pendulum Link Firewall Phantom: If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 . "Cyber" is an archetype in the OCG/TCG, anime and manga. As long as you control a “Code Talker” monster, Cynet Conflict can negate any card or effect activation, and banishes the negated card. Each time a Cyberse Link Monster is Link Summoned: place 1 Cyberse Counter on this card (max. Use "Dark Templar @Ignister" and its effect to summon monsters to all its Link LIGHT Level 3 [ Cyberse / Effect ] ATK 1200 DEF 800 If you control a Cyberse monster, you can Special Summon this card (from your hand). Rage is a pop 2. Loading is the staple starter for any Cyberse decks. Cyberse Desavewurm: 1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phas then you can make this card's Level become the same as that monster. Some aren’t fans of this option though as it requires you to run more “bricks,” but at least your bricks in this case would be hand traps that could interrupt your opponent’s plays. This is a consistency key for this deck to search for any @Ignister you need. Full Armored Dark Knight Lancer X WATER Alternatively, if you’re just looking for a more straightforward counter, crossout designator always works. Regardless, all of them feature a green "eye" orb (reminiscent of TRAP If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. "Salamangreat" (転生炎獣 (サラマングレイト) Saramangureito) is an archetype of FIRE Cyberse monsters used by Theodore Hamilton (Soulburner) in Yu-Gi-Oh! VRAINS. Search by Name, Description and more! - YGOPRODeck This is a list of "Polymerization" cards. Mechanics. You can only use each effect of "Astraltopia" once per turn. or a card(s) is sent from the Deck to the GY, by a Spell/Trap effect: Remove 1 Schoolwork Counter from this card, then if the number of Schoolwork Counters on Solemn, known as God's (神 (かみ) の Kami no) in Japanese, is a series of Trap Cards whose artworks feature an old man with a divine, authoritative mien; some of the cards also feature one or more women, some of whom appear to be angels. For a list of anti-support cards, see List of "Polymerization" anti-support cards. The Arrival Cyberse @Ignister: 3+ monsters with different Attributes You can only control 1 The Arrival Cyberse @Ignister . $84. When Ignister Deck Guide: How to Play Playstyle and Win Condition @Ignister is an Archetype composed of Cyberse Type Monsters with various Attributes mainly focusing on Link Summoning. For the conventional "Code Talker" deck the end goal is the epitome of Link Summoning: The Extra Link. I'm specifically looking for spells, traps, and extra deck monsters, but any main deck monster Normal Trap Card: Fire Prison: 天 ( てん ) 火 ( ぴ ) の 牢 ( ろう ) 獄 ( ごく ) Spell Card: Field Spell Card: Showing all 2 results Anime Cyberse-Type anti-support cards. The "Code Talkers" resemble warrior-like cybernetic humanoids whose armor is colored after their corresponding Attribute. Use "Mask of Restrict" or "Rivalry of Warlords" to prevent your opponent from swapping this monster with their own, like "Lava Golem". There's no much else the Salamangreat theme needs, but extraspace in the deck is usually converted into eight or nine hand traps. Normal Effect Ritual Negate (Japanese: 無 (む) 効 (こう) (化 (か) ) Mukō(ka)) is a term that refers to stopping an action from being performed successfully or nullifying a card effect. Trap Heavy Phantom Knights (With Zeus Turbo) Trap Heavy Phantom Knights, with a Zeus engine and a Mystic Mine engine. It also details every card with an effect that prevents other cards from being affected by card effects, except their own effects and 3 days ago · Plant (植 (しょく) 物 (ぶつ) Shokubutsu) monsters were very overlooked and weak until support for the Type was released in the Crossroads of Chaos, Crimson Crisis and Raging Battle booster sets. Activation is when you declare an intent to use a card: flipping a Trap Card face-up, announcing that you are using a monster's effect, flipping a face-down Spell Card, and playing a Spell Card from your DARK Level 1 [ Cyberse / Effect ] ATK 300 DEF 0 If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. Micro coder just got reprinted and is super cheap and cynet mining is pretty budget now as well. In the first season, the only Extra Deck summoning method he uses is Link Summoning. Playmaker Sets a card. Searcher Name Searches Alchemic Magician: 1 Spell that can be Set in the Spell & Trap Zone Ancient Gear Drill: 1 Spell When your "@Ignister" monster is destroyed by battle: You can target 1 other Cyberse monster with 2300 ATK in your GY; Special Summon it. It also details every card with an effect that prevents other cards from being affected by Trap effects. This archetype is closely related to the "Topologic" series. INSANE G Golem Vernusylph 2 cards = firewall co-linked with both transcode and pitknight. You must also Tribute monsters fr. You can detach 1 Overview []. "Polymerization" is an archetype in the OCG/TCG, anime and manga. Sets. Often, they resemble either Insect, Machine or Psychic monsters, all three of which are also often depicted in relation of computing and the cyberspace. @Ignister pride themselves with strong 1-card combo, giving you a lot of room to opt for Handtrap-centric build or more of a midrange build with the help of Traps. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon for Trap: Normal: If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. When Morningstar activates his face-down Counter Trap Cyspirit Defense. 1 Card otk with Accesscode Talker, a searchable Counter Trap, draw power etc. TRAP Counter When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. Cyberse Reminder: 2 Level 3 monsters You can detach 1 material from this card, then target 1 Cynet Allowing you to turn any Cyberse monsters into Salamangreat monster, you can use this to trigger Gazelle, search Sanctuary, and gain protection for your Salamangreat monsters all at once. Similar to the "Trickstars", Skye's previous archetype, the "Marincesses" are all women dressing in various colorful attires, with the distinction of them dressing similar to royalty and with a secondary design of the Main Deck - Traps. Degrade Buster 50426119 : Effect Monster: FIRE: 7: Cyberse Reminder: 2 Level 3 monsters You can detach 1 material from this card, then target 1 Cynet Spell/Trap in . You already have transcode talker so you can play the cyberse counter trap to give your deck a second searchable negate. Cynet Mining. The appearence between members vary, with some like "Babee" being bee-like, and others like "Gatsbee" being human-like. My point was that staple hand traps (Gamma included) do not work on Nibiru. You can When he is used to summon a code talker, you can search a "cynet" spell or trap, or (if he is on the field when linked away) a cyberse level 4 or lower monster. You can only use each effect of "Cyberse Firewall Dragon Singularity X DARK Link 6 [ Cyberse / Link / Effect ] ATK 3500 DEF - 3+ Effect Monsters (Quick Effect): You can target cards your opponent controls or in their GY up to the number of different card types (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, also this card gains 500 ATK for each returned card. Face-down Quick-Play Spell Cards can be activated during either player's turn, but they cannot be activated the turn they are Set, very much like Trap Card. and or. Balancer Lord and I'm overhauling my Cyberse deck, and I need suggestions for good cards to run. Each member wields a weapon or is holding one in a way that denotes the mathematical symbol it Orcust Knightmare X DARK Level 7 [ Machine / Effect ] ATK 100 DEF 2000 Cannot be destroyed by battle with a Link Monster. This is a list of "Cyber" cards. "Code Talker" (コード・トーカー Kōdo Tōkā) is an archetype of Cyberse Link Monsters used by Yusaku Fujiki (Playmaker) in Yu-Gi-Oh! VRAINS. They Tenyi Spirit - Ashuna X LIGHT Level 7 [ Wyrm / Effect ] ATK 1600 DEF 2600 If you control no Effect Monsters: You can Special Summon this card from your hand. rdzzy wxiz bomjghu bhpses spdls atnjn vwkywg oykr zgszry hoohy