Divine blessing mhw worth it The base armor already gives you Divine Blessing and Tool Specialist lvl5, so it is a very versatile build. Run both if you can, as they do stack, but if you have to chose between them, both me and my housemate would go Divine. Run 1 of the 3 available deco events and regularly meld decos at the elder melder. If you have Divine Blessing equipped, you don’t need to worry about hitting a button at the perfect moment, or anything like that. 5%, if I Decided to give rocksteady with 2 divine blessing a go, and omg is it so good. That's kinda crazy. The def augment also comes with a divine blessing effect. Divine Blessing is increased Divine blessing proc rate isn't 100%. If you check your skill list on your armor, you should see a single point in Divine Blessing with two more empty squares after it, showing how much further you can stack it. And focus on the head in phase 1+2 and break his headphase 3 will be much easier. Top. The Divine blessing refers to the Queen that married Oceiros as "a goddess bounty and fertility. Like- if you're struggling evasion window & divine blessing should be a good enough boost without slotting for SEVEN LEVELS of useless defense boost- even if there was a mythical extra layer of divine blessing at the end. If you are dead set on using a safi gs then you could always drop some element for velk essence and now you’d only need 3p velk armour. Defense Skill is normally never worth it in Mid-Late game. 50% proc rate for 60% dmg reduction is neat. Just dedicate 2/3rds of your gem slots to offsetting it and spend half the fight eating anyway. 5% damage reduction. I run Safi LS (w/ Master's Touch), 2P Teo, 2P Brachy and 1P Kulve. Defense 7 will very rarely change a 2 shot to a 3 shot, but divine blessing will regularly turn a lethal blow into almost negligible damage. I got the armor assembled, but insofar as I can tell it's not worth using against Fatalis. That way you can ditch not so good armor and just have that if you want level 3. “Fatalis Lvl 5 Divine Blessing Lvl 4 Attack Boost Lvl 3 Critical Boost Lvl 3 Weakness Exploit Lvl 3 Health Boost Lvl 1 Fortify Lvl 1 Quick Sheath Lvl 1 Free Meal Lvl 1 Flinch Free Lvl 2 Recovery Up (With mantles) Lvl 1 Agitator (With mantles) Lvl 1 Peak Performance (With mantles) Divine blessing is the best damage reduction. Even then, I'd rather slot in health boost or divine blessing to any single slots. 5x and true crit is 1. Elemental boost sucks and divine blessing doesn’t proc often enough to consistently save people from carting. I use divine blessing 2 on my lance build, from just having velkhana up. Divine Blessing Secret Effect. In terms of better than defense? I mean if you're really about the horn and group play then using both is a strong option I have a LS set with Super Recovery, Divine Blessing 5, Recovery Up, Health Augment, Hasten Recovery (Luna LS), Health Boost 3, crit Eye 7, Weakness Exploit 3 and Crit Boost 3, Earplugs 5, Peak Performance. Divine Blessing Secret is a Skill in Monster Hunter World (MHW). Might be worth it if you want to combo with some good armour. Good luck hunting! Even at higher ranks it can have an impact but for the investment required to get it you're better off saving your points elsewhere skills like divine blessing only require 3 slots to have a decent impact while defense reuires many more to become viable, if you ahve level 3 jewels it might be worth it, but just take a carefull look before I've watched Asmongold's Stream a bit and he almost gets 0 dmg due to Divine Blessing proccing so insanely often. HB 3 will make you most likely not to get 1 hit, divine blessing is kinda optional tho imo. I'm sorry, but I can't see how just sheating your weapon faster (and in World, it's not even that fast) and then having to unsheat it again, breaking your combos, is better than literally phasing through the monsters attacks and be able to maintain the pressure Divine Blessing Lv3 has a 25% chance to reduce 50% damage. (the first set bonus unlocks Divine Blessing 5). Divine Blessing has a predetermined chance of reducing the damage you take. Golden rath for divine blessing secret as an example. I’m unsure of what percent of damage is reduced though. Divine blessing is a blessing! You'll get a chance to unlock divine blessing secret later on which will work all the time, 40% of the time. But I agree to use plunder Blade If you're dying to one shots it's better to get health boost to level 3 and upgrade your armor to the point that none of the monsters attacks one shot you before focusing on divine blessing. Reply reply The two cost decorations for divine blessing, and the lack of good armor combinations hurt divine blessing a ton. Does anybody know it by chance and could that person give the source for his/her answer? Thanks in advance! 549K subscribers in the MonsterHunterWorld community. 5% damage reduction from what I just googled) Reply reply Divine Blessing can reach level 3 before it maxes out, which will bump it to 50%. Health boost 3 and divine blessing might be better. i would instead put fire res 3 and defense boost 6 (for the res increase mostly). This could be useful against some hard hitting things that don't outright kill like an element broken escaton judgement but usually they're still worse than Divine Blessing alone outpaces the armor's defense progression at first started struggling because of the lack of defense. Player name, Artur I made the kirin horn since it has divine protection and elemental boost. Is the game worth solo. 1: 0: 0: 0: Lv 2: Slightly increases invulnerability window. Over the course of a hunt it is a 12. By the time temporal Divine Blessing. Part of the decoration cost problem is it gets in the way of things such as weakness exploit, since there are even fewer good pieces of equipment with that skill. Divine Blessing 5 is kind of nuts, it procs very often, and the damage reduction is noticeably impactful. Divine blessing offers more survivability than defense, it's literally one of the worst stats in the game after a certain threshold. ; Equipment that grants Divine Blessing Secret But divine blessing only takes up 3 slots compared to the 7 you need for defense boost. Makes the health chip from blocking even more negligable. Ranged classes get a lot of utility out of it, and it does very well with endgame fights. Evade window gives you dark souls level iframes but you still need to know to dodge yourself. DB does not have any cooldowns or protection caps, the more damage you take the better it gets. Level 1: Raises the maximum level of the Divine Blessing Skill from 3 to 5. Divine Blessing: Level 1: 1/4 chance to reduce damage by 15% Level 2: 1/4 chance to reduce damage by 30% Level 3: 1/4 chance to reduce damage by 50% 549K subscribers in the MonsterHunterWorld community. Divine Blessing Lv3 has a 25% chance to reduce 50% damage. As a HH main, I even considered using a weapon that has divine protection melody but after seeing how rarely it procs, I don’t bother. I’m not sure if it’s equal to Divine Blessing Level 1, 2, 3, (15%, 30%, and 50%). Eating elemental resist (L) from the canteen gives you +15 elemental resist for each element. In base Rise it's not, the problem with Divine Blessing is that now it's a level 2 decoration so it's competing with skills like Weakness exploit, Critical boost, Critical eye, Attack boost, etc, which are way more useful and the impact of these skills are definitely worth the slot. At high level, Defense Boost 7 is worth about ~130 Defense. Even with Defense level 6 and fortify X2 (hitting over 1300 defense), you still get more survivability by running health boost 3. I haven't looked at the MHW defense system, but that looks like an Effective Hit Points (EHP) formula, so I was curious and went and did some math of my own. Equipment that do you get hit often enough that you can think its worth having it? I mean, the charm is upgrade-able to level 3. Share Sort by: Best. A constant bonus. "The life drain isn't that bad bro. and has 3 levels. . Skills are granted to Hunters by their equipped Weapons, Armor, Talismans and Decorations and play an integral role in a Hunter's progression. - Pretty sure it's just a chance of getting extra items, they had their uses like farming the meal voucher in the glutton quest since they are given as quest rewards, but most stuff if obsolete, would be great for farming the T zinogres for decos or T ruiner neg for gems if they didn't butchered your build. This skill offers a much needed extra layer of suvivability for Great Swords. Evade extender is not worth it. Locked post. Brigade suit B (divine blessing + 2x L2 slot) Kaiser vambraces A (2x weakness exploit) Kaiser coil A (2x blast attack + weakness exploit) Kaiser greaves B (2x latent power + L1 slot) Critical boost charm Crit boost is an expensive skill, but is worth it in our setup. You can unlock Legiana Divine Blessing is a much better alternative, however these people shouldn’t really be acting like this regardless. You have a 90% affinity which means every crit boost is giving you Def boost 7 is not worth it. especially from one-hit kill attacks. This subreddit is not "official" (there isn't an "official" subreddit), and is ran by player volunteers. I was reading up on db, and with nergi db, healing, might be enough to just sit there and death of 100 tiny cuts the monster, without using nergi pieces. 2: 0: 0: 0: Lv 3 Divine Blessing is actually pretty good. The charm is worth 3x level 3 decorations. It even has a separate proc chance than divine blessing so if you have both you effectively have two chances for the damage reduction to apply. Good luck hunting! Health boost 3 is a must. It just seems so out of place for a level 3 decoration. and i think in generations a bit, blast has saved me (being the hit that staggered it). Divine Blessing: Level 1: 1/4 chance to reduce damage by 15% Level 2: 1/4 chance to reduce damage by 30% Level 3: 1/4 chance to reduce damage by 50% Additionally, charms such as Blessing Charm and Fair Wind Charm incorporate Divine Blessing. It's subtle. Reply reply OneThousandLiEyes • Ive been running the the same So I'm attempting to get the evil eyes I need. " It’s worth maxing out the Challenger Charm, Agitator is one of the best damage skills in the game as you can reliably keep monsters enraged using the Clutch Claw. Don't want divine blessing to save me from attacks that can always one shot me and make me think that I can survive those just to be bamboozled later. Have a set with 3 divine protection, a set with 2 divine protection and the augment, and a set with 3 divine blessing and the augment (make sure total defense is the same), then go get hit by the same attack with all the sets, or use barrel bombs in training room if its possible to proc it from that. Dango Defender is the best way to go for the same damage reduction effect. sorta a divine blessing moment, so take that as you willbut still, worth it. A full deck of dragon attack, dragon res, and fire res, all taken as far as the deco limit allows, i'm even using veggie platter to push my resistances the buff for true critical element vs just critical element really isn’t worth the grind required to get silverlos for hammer (my main), the multiplier for crit elem is 1. Home for the Monster Hunter: World Reddit community and resource hub As an example for Divine Blessing here: Lumu Legs +1, Lumu Arms +1, Legi Head +1 and Legi Chest +2 = 5 (Max level) The other abilities you see there are from my weapon and random legs. It actually mentions it without calling it "Divine Blessing". However, Divine Protection reduces all damage received unlike Divine Blessing which doesn’t activate each time you take damage. Try to get as much crit as you can (weakness exploit first, then crit The queen of Oceiros is most likely Gwynnivere. Small and average hits add up quickly and 50% activation rate is very frequent. I have used it for 5 hours straight for Fatalis and I can tell you the gain is not worth it. Divine Blessing is a support granted by March of the Legion March of the Legion Legion Boots Armour: (364-480) Energy Shield: (73-100) Requires Level 58, 54 Str, 54 Int +(3-5) to Level of Socketed Aura Gems Socketed Gems are Supported by Level 25 Divine Blessing (250-300)% increased Armour and Energy Shield +(12-18)% to all Elemental Resistances (20 In MHW specifically I never take earplugs, its simply too slot inefficient or makes you take up your charm which is lame. Would highly recommend it if you’re running a Long Shelling gunlance build. Use divine blessing 5 or evade extender 5 or better. Divine Blessing is pretty baller, it's a very noticeable difference between rank 3 and no blessing, and only 3 points to max the skill to boot. By the time temporal Divine Blessing Decoration Drop Rate I just need 1 divine blessing deco so I can switch from Legiana chest alpha to beta (No Capes!) and I've got to be doing something wrong. The high rank monsters deal a lot more damage and the armour also has a lot higher defences and usually more perks too. And a LOT of people miss it cause of the bad wording. If you have 3 levels of it, it'll act like divine blessing 3. But speed runners will go with any damage increase over defensive skills obviously. New. But don't go for that. Read carefully how they describe the def augment before you purchase it. This isn’t Dark Souls, even if it feels like it sometimes. Latent power isn't constantly on as you need to be hit a certain amount of damage for it to be active. I stopped running earplugs just because I hate how limiting it is to set building but I definitely miss it. I wouldn't say 40% is usually. but again, thats me personally. Divine Blessing Secret has only 1 level. With that said I rarely run it at this point (nor do I run medicine jewels). Yes, of course. Even my dumbass with safi's armor making me a blood sprinkler, carving my own HP down wasn't dying as much as him. Personally I always roll with DB 5, Stun Resist 3, and Health Boost 3 no matter what, then use the Crit Eye charm and set my decos to get me Crit Eye 7, WEX 3, Partbreaker 3, and as much Crit Boost as I can sneak in. I think divine blessing can be directly lelded from her. Upon entering high rank it is definitely worth replacing your current gear with high rank gear. This skill is activated by Set Bonus: Gold Rathian Essence. Even with the changes to divine blessing, it's unlikely that each point of investment has the same value of HB. Golden Headdress Beta(Weakness Exploit 2, lv4, lv1 slot) Golden Lune Mail(Divine Blessing 2, lv4, lv2, lv1 slot) Silver Sol Braces(Slinger Capacity 3, lv4, lv2) 1: +10 def, +1 level of Divine Blessing (does not stack with Armor Skill) 2: +10 def, +1 level of Divine Blessing 3: +10 def, +1 level of Divine Blessing Total: +30 def and Divine Blessing Level 3. It procs all damn time. Even if you use divine blessing secret and go for 5, you've got extra slots left over. In monster hunter world that skill was amazing but is it worth having in rise or should I focus on other skills? It also came with 1 level of windproof and a small deco slot When using the Divine Blessing skill in your armor and the Defense Augmentation at the same time the game doesn't combine the numbers for activation chance or damage reduction, but first chooses the higher percentage for the activation chance between both versions and then chooses the higher percentage for the damage reduction between them. Defense adds to your overall defense rating. Divine Blessing has anywhere from a 25% to 1: +10 def, +1 level of Divine Blessing (does not stack with Armor Skill) 2: +10 def, +1 level of Divine Blessing 3: +10 def, +1 level of Divine Blessing Total: +30 def and Divine Blessing Level 3. Reply reply That said, for comfy-ness, I think using the level 1 decos for defense boost is better than using level 2 decos for divine blessing. 7x that small margin is easily accounted for with other options of attack. They are not too rare. Attack boost is only worth it if you already have max affinity and can't fit anything else in. Brigade suit B (divine blessing + 2x L2 slot) Kaiser vambraces A (2x weakness exploit) Kaiser coil A (2x blast attack + weakness exploit) Kaiser greaves B (2x latent power + L1 slot) Critical boost charm In this setup, you need a crit boost, elementless and 3x guard decorations in order to achieve the following: Weakness exploit 3 Guard 3 Blessing Charm III is a Charm in Monster Hunter World (MHW). Divine Blessing Effect. Anything but Tempered Elders + stand no chance. the gold rath set gives access to divine blessing secret which procs more often and reduces damage by 60% when active The best defensive skill in game is Health Boost, Divine Blessing, Maisma resist against Vaal Hazaak, elemental resist, and then like stun resist and tremor resist. I also play shield weapons a lot so guard up is a must for me. Additionally, charms such as Blessing Charm and Fair Wind Charm incorporate Divine Blessing. Just note: It doesn't stack onto your actual divine blessing skills (from armor + jewels). Comparing it to the Goldian LS meta set it loses 4. Blight/Stun/etc resist is the best specific gimmick deterrent Those are the best skills to use that work their magic passively. 1. How to get Blessing Charm III: This charm can be upgraded from Blessing Charm II. Divine Blessing averages out to about 20 points of defense, but in practice it's more a 1 in 4 chance for an effective 80 Divine Blessing 5 + Divine Protection song: 350 hits taken 136 procs 39% activation rate So what this says to me, is that the Divine Protection effectively grants Divine Blessing 5. This gives you Divine Blessing 5 and auto-healing plus enough Gem Slots to insert your choice of DPS skills. Defense boost is only useful on MAX DEFENSE I really hate how the decoration is level 3. As others said, if you get hit fairly often, then it is very helpful. I originally built it for guiding lands specifically, but I started relying too much on Divine Blessing 5 and the insane cooldown on Temporal Mantle. It is 90 seconds off pure bliss. First off, the mantle by itself is great, earplugs, no knockbacks, no tremors, no bs. Divine Blessing Skill; Chance of halving the damage caused by a monster's attack. As you Frostcraft is cool and divine blessing secret is really good. New comments cannot be posted. Divine blessing helped me for sure when I beat fatalis for the first time. It's also never been easier to roll through roars (all monsters even in past games have an animation they do before they That said, I run BOTH Dango Defenders, AND Divine Blessing level 3, and have to use maybe 3 mega potions per quest, because the constant damage reduction is amazing. I only find Divine Blessing lv5 & Defense lv7 worth it in Rajang fight due to its craziness killing you easily, for other monsters, I just go with the specific Elemental Resistance lv3 route, if any. Home for the Monster Hunter: World Reddit community and resource hub A place to discuss Neverwinter, a free action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. 5% EFR, which seems totally worth it for the insane survivability increase of DB5. The nice thing about divine blessing is it helps you a lot if you miss a block for whatever reason as well. "Think not that I am come to send peace on earth; I came not to send peace, but a sword" - Matthew 10:34 If you're struggling to stay alive, try Health Boost, Divine Blessing, and Fortify Reply reply Adamant pills would be worth it because they're a 30% buff; but they only last 20 seconds. Guard 5 is good too as an alternative to This is significantly weaker than health boost 3, but stronger on average than divine blessing 3 (25% chance to take 50% damage is 12. whether evade window, divine blessing, vitality, slinger ammos, etc A nice set: Set Bonusses Divine Blessing secret, slinger capacity secret. Divine Blessing is a random chance effect. So if you have a base 5 elemental resist you can prevent the blight. It is insanely good. Reply reply The queen of Oceiros is most likely Gwynnivere. Could even use goldian alpha belt which trades a 4 slot for a 2 and +1 health boost. AB4 is a nice for bonus 5% affinity. Just luck. While ohkos are the time that blessing is potentially better than vitality my understanding is that with the pin move you can just be immune to fire blight easily enough, which means you aren't relying on a 40% proc, while vitality is more reliable and effective on average for everything else. HP Boost 3 is the If the player has both some Divine Blessing and Defense Augmentation, it takes the highest proc value and highest damage reduction value between both. Granted, it's extremely easy to get max divine blessing with the gold rathian gear, many people tend to favour only putting one defensive skill into their builds, HB I'd personally say Divine as it is % based, where Def Up is static. Legiana Blessing is a special Armor Set Bonus Skill in Monster Hunter World (MHW). Legiana Blessing Effect. However, there is no indication of the proc chance. I sometimes substitute damage for wide range and Free Meal. Divine blessing 3 is good too but if you can go for the full 5 with 2p gold rathian. Divine Blessing is a Skill in Monster Hunter Rise (MHR or MHRise). Frostcraft is cool and divine blessing secret is really good. As a non-scientific experiment, we tried getting hit by both High Rank and Master Rank Tobi Divine blessing means less damage taken, meaning you need to recover less health, or you may survive an attack that would have carted you. DB5 plus HB3 is on almost all my builds. So at the end of the day, you're looking at 25% vs 12. Did you get hit? If Divine Blessing kicks in, it took half the damage you were supposed to take and absorbed it. Divine Blessing is an excellent defensive skill that when activated, reduces the incoming damage by 50% at level three from the attack that triggered it. This equipment has its own equip slot, and is primarily used for skill points. Combine it with Health Augment on a Savage Axe CB, and it is truly spin to win. not only do you last longer in a fight, it can save you a lot of times. Just using 1 or 2 attack boost or crit eye decos is going to be much better. Even Evasion skills are better assuming you can use them correctly. it all depends on if you already have a skill build or if you just wanna play and experience the monsters The reason Defense Boost is generally seen as a bad skill is because the actual survival perks it gives are very low compared to other defensive skills like Divine Blessing, elemental resistance or Health Boost. Being able to tank his fire balls better and then healing up is more safer than depending on rng to save you from a one shot. Divine blessing is complete garbage TC. Open comment sort options. Level Effect; 1: 30% chance of reducing damage from a monster's attack by 50%. It runs both Master's Touch and Divine Blessing 5 so you don't need to worry about sharpness. You can basically have your rocksteady and temporal Mantle or whatever you like active for most of the hunt. I usually use it instead of master's touch Honestly though, I don't think it's that worth it due to the RNG, unless you believe the one time it will save you is worth the 5 other times it will do nothing. 5% meaning that Health Boost is better and its also much more consistent. I think, and I could be wrong my info is based off old games I got no math on how it works in rise, divine blessing 3 would be better. Divine blessing is kind of the opposite. Furthermore, decorations like Protection Jewel 1, Protection Jewel 4, and Wind Resist/Protection Jewel 4 grant the Divine Blessing skill when slotted into equipment. Best. The best greatsword build in mhw iceborne? Or is there more to optimize? It has attack 7, crit 7, crit boost, weakness exploit, agitator 7, evade window 5, divine blessing 5, peak performance 3, coalescence 3, focus 2, handicraft 2 resuscitate and 2 recovery up in mantles Recently I got a rarity 5 charm with plus 3 Divine Blessing. both. I ended up using Safi LS, 2P Teo, 2P Fatalis and 1P Kulve. Stamina thief is nice but more of an oh nice I got this as a bonus for whatever primary skill I was after and less off a got to have skill. The armor skill is great. Divine Blessing levels four and five are unlocked via the Divine Blessing Secret. Loaded up on 5 ranks of divine protection, and pushed critical eye as far as it will go. A place to discuss Neverwinter, a free action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. DB5 IS WORTH IT! PS. So It simply won’t be worth using over any frostcraft build honestly. i didnt really make things based on skills as i was still new to the MH series. Though to be fair, Divine Blessing is a very easy skill to fit in your builds Not in this but in 4. I managed to gem in Attack 5, WE3, CB3, Health Boost 3, and Handicraft 2 3DS FC: 3394-3825-0668, Mayor name: Ramsen. Legiana Blessing is unlocked by equipping 3 pieces from the Legiana Armor Set. Goldian chest and belt give divine 5 and good slot economy. So I just dislike something that doesn't happen all the time as a safety measure. " A goddess who birthed Ocelotte and then disappeared. There’s also a scripted opening that lets you break its wings, get a topple, and practically skip the first phase. The most important of the alatreon hammer is the super long purple sharpness bar, which lets u drop master's touch for gold rathian's divine blessing secret. I feel like it is some kind of easy mode. Now if we refer back to the item description of the divine blessing from dark souls 1, it states "Holy Water from the Goddess Gwynevere. Defense augment is only to be considered because of the Divine Blessing it gives, as mentioned by another user, you get a level of Divine Blessing per augment level, each worth 1 slot, except the last, which goes from 3 slots to 5, and from Divine Blessing 3 to 5. This way you don't have to hope you get lucky and have divine blessing proc to avoid carting since eventually those attacks will still get you at some point. It's important to note that Divine Blessing does not remain active by default. Recovery up means your Health Boost 3, Divine Blessing is only worth investing towards if you're using Divine Blessing Secret - and even then, you usually max it out at 5 anyway with two armour pieces anyway. In late Master Rank it’s not very hard to squeeze it on to high Nevertheless, Divine Blessing is absolutely worth it and we always use it for all our MHW sets from High to Master Rank. It has little value against small hits and shines at saving the hunter from big hits. Divine Blessing +5 can also be really helpful for the eventual hiccups in dodging. The best defensive skill in game is Health Boost, Divine Blessing, Maisma resist against Vaal Hazaak, elemental resist, and then like stun resist and tremor resist. Which is pretty huge imo! Assuming variance is allowed for the numbers here, the average of the enhanced divine protection from either song or skill is 37. A charm that enhances the Divine Blessing skill. Compare a run with 3 divine bleesing to 3 medicine jewels against something like ATVH. Divine blessing is barely worth having now compared to Iceborne. The weapon has it's own separate tracker for it. Divine Protection is a status effect that acts the same as Divine Blessing. . Another weapon option is the alatreon hammer, its high dragon element should make up for the difference in raw, and the blast shouldn't matter too much as fatalis is only 1 star weak to it. Divine Blessing is definitely gonna be useful. For all the circlejerk about surviving attacks with Berserk, Divine Blessing and Moxie do that without making you sacrifice a goat at the altar of Baphomet. MHW is such a rich experience compared to MHR. Paired with guard 5 tanking most monster nuke attacks barely dents your HP. MHW I am near end game and just need to kill this fatty dragon but I keep dying. I had been sleeping in the tool specialist secret set bonus until today. Yup. Divine Blessing: Level 3 While active, reduces damage taken by 50%. 3 Pieces: Good Luck, Good chance of increased quest rewards (no effect when joining mid-quest) Equipment that grants Legiana Blessing. Skill Level: Effect Parameters: Lv 1: Very slightly increases invulnerability window. Wide Range is nice, but I don't play multiplayer nearly enough for it to be pivotal lol, but still nice to have for when I do. I didn't realize how much of a difference it would make. When I was using it, it triggered far more often than I was expecting. According to the Decorations List it's only Rarity 5, but I've had every single other rarity 5 deco drop 3-7 times so far, meanwhile it hasn't dropped at all. Essentially a free crit/vitality or temderizer/vitality. Total waste of a streamstone. The description say that Divine Blessing can reduce taken damage up to 50%. Should be somewhat easy to test. Plus that's an ideal set, if you don't have rare stuff like that Attack+ deco the EFR loss will be even lower. How exactly does Divine blessing work? I've been using it at level 3 pretty much all game and wanna know if its actually worth it and how it activates and how long it lasts Its incredibly worth it. At level 3 it is especially powerful and seems to trigger all the time. To my understanding defense boost augment also acts like divine blessing. zyke njdo vapi mhan gjmb cvzahzwx zfdpt mbptqu xwtv neayuwu